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Money · Game of Splits docs

The flywheel

Why each shot helps the next one.

The loop

  1. Players lock a Pass

    Each wallet that plays locks $WIF for at least a day.

  2. Shots fill the Purses

    60% of each shot is prize money, so bigger Purses draw more shots.

  3. The Greenwood buys

    The Bonfire and the Vault buy $WIF about once an hour. Some is burned and some is held.

  4. The Vault grows

    The Vault keeps $WIF and USDG for future liquidity. Nothing leaves it in this build.

  5. The Alms give

    8% goes to a charity the players chose.

Worked examples

Three examples. The shot uses the split already in the table, on 1 USDG. The swap uses the 20 bps game fee on 10,000 USDG, because that fee is taken out of 10,000. The Robin match uses the 5 USDG stake and the payouts already published for that booth.

One shot of 1 USDG

BucketUSDG
The Purse0.600
Locksley Vault0.180
The Alms0.080
The Bonfire0.070
The Toll0.070

The Vault’s 0.180 USDG is four equal quarters of 0.045 USDG. They are buy and hold, liquidity USDG, buy and burn, and reserve.

A 10,000 USDG swap

Where it goesUSDG
Game fee20.000
Vault10.000
Buy and burn $WIF8.000
Toll2.000

The fee is 20.000 USDG. The rows under it are that fee, split 50%, 40%, 10%. The Toll row is the share the swap fee page calls ops.

One Robin Among Thieves match

USDG
Each outlaw stakes5
Match fee0.50
Sharing Chest, from that fee0.20
Locksley Vault, from that fee0.30
Both share, each outlaw4.75
One steals, the stealer9.50
Both steal, to the Sharing Chest9.70

What it doesn’t promise